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by JoeOfTexas
870 days ago
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This is a very difficult space. I think the best way to be successful is to have an instant hit game, or spend tremendous community effort getting players every day of the year. I tried my luck with https://acos.games early on when there was very few alternatives to BGA. I still develop for it behind the scenes when I'm bored. My biggest failure is UI/UX. People don't care too much about the awesome technology hiding behind the scenes. =( |
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