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by raverbashing 5165 days ago
Let me tell you (a bit from experience)

It has to be low, but it shouldn't be too low!

- Early adopters really don't mind paying more

- If the app has some intrinsic corporate value it can be priced higher

- Pricing "sets the tone" of the product

For example, a regular user won't mind paying $1 compared to a $0.10 product. So charge $1

And think of how many copies you have to sell more at price X to profit like price Y.

Suppose an exageration: price X is $1 and price Y is $100. Is selling at price X really 100 times more difficult than at price Y?

Selling 5 units at Y price may be difficult but selling 500 units at price X may be harder

You don't want to celebrate 1000 sales at $1, you're still starving at the end of the month.