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by pauby 868 days ago
There are numerous games stores I can install on my PC or Mac.

There are numerous games stores that game developers can use to sell their game through.

Steam do not have a monopoly on the devices it runs on.

Apple do.

2 comments

Epic has its store on windows where it charges 12 percent. And it also regularly gives away some AAA games for free
And this makes Steams's 30% fine and Apple's 30% a problem?

Or does it mean 30% is about right for the value?

It's not about what percentage is the correct commission for stores but the fact that Apple doesn't allow other stores or installation of apps outside their store.

A publisher can ignore all game stores on windows or macos and still sell their game directly to user if they wanted to but they cannot do that on ios.

That depends on the service provided. In a alot of cases it is good value. That is why companies sell their software via steam and are fine with the App Store. The thing is: you don't have to use steam if it is not a good value for you. But you have to use the App Store with its far-reaching rules. Especially the ability sell your app to iOS users alltogether.
The thing that makes it wrong in case of Apple is that if they decide an app shouldn't be in the store, it also cannot be on the phone at all