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by FateOfNations 879 days ago
Apple considered the App Store commission to be compensation for the value delivered by the entire iOS developer ecosystem, not just the mechanical/infrastructure parts of the app distribution process. It was a pretty good setup: aside from the $100/year membership fee, the charges scaled with revenue, which in most cases is a good approximation for the value provided (there were some edge cases where that falls apart, like digital content purchases). Unlike, say Microsoft, they didn't charge $250/seat/year for their full-fat IDE. The also haven't charged licencing fees for the SDK, like is common in the video game space.
1 comments

Device price is sufficient compensation for the value delivered by the entire iOS developer ecosystem.

If a user wants to specifically avoid this 'ecosystem' and have a direct relationship with the app developer, such user should be allowed to run the app without Apple's consent, permission or even knowing.

> Device price

I don’t see Samsung pricing their top-end devices at less than $999, and they pay Korean salaries, not Silicon Valley salaries.

If Apple feels the price should be higher to justify the costs, they should raise the price.

If Apple is saying that they are selling a phone but do not give their customers full freedom to do whatever they want with the device, it is not sale, but lending, and Apple should come clean about it.

Do you think Samsung does not have non Korean employees?
Come on that’s a lazy comeback. It’s obvious they have more Korean employees than Californian, I don’t need fact check. Having direct factory access (read: own) further reduces costs.