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by coffeeaddict1
882 days ago
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Xilem seems to be heavily focused on using WebGPU. One doubt I have is: is it possible to have tight integration with the system's compositor using such an abstraction? For example, on Windows looking at the documentation for the DirectComposition, it seems that things are designed precisely to work optimally with DirectX. So my impression is that one would really need to use the native graphics APIs on each system to achieve optimal input latency. |
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