|
|
|
|
|
by sshtml
878 days ago
|
|
It seems Grand Theft Auto fits the author's definition of a "cozy game" quite well. Particularly the open world wandering aspect of the game, where people spend significant amounts of their real-world time completing side quests and accumulating resources and buying fancy houses and cars without any real end goal. Perhaps for some degree of real-world social status among their peers. It's simply fun to participate in the markets of GTA and Animal Crossing - where the article's metaphor holds up regardless of whether time is spent stealing cars or catching butterflies. |
|