|
|
|
|
|
by aseipp
875 days ago
|
|
The Windows Git repository is only 300GB, that's basically childs' play when people are talking about "large repo scalability". Average game developer projects will be multiple terabytes per branch, with a very high number of extremely large files, and very large histories on top of it. Git actually still does handle large files very poorly, not only extremely large repos in aggregate. The problem with large Git repositories is nowhere near solved, I assure you. |
|