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by spacecrafter3d 878 days ago
This looks really cool! Well done! Definitely looking into this for my startup. Currently we use a mix of Git and Perforce, but Perforce is a pain to maintain and very difficult for the non-coder on our team to work with for art assets.

When we started I looked at Plastic SCM (owned by Unity)—looks like it targets a similar use case to Diversion. I honestly can’t remember why I moved away from it—I think it was the lack of polish and capabilities vs git/GitHub. I’m curious how you compare yourselves to them.

I really like the bidirectional git sync you mention so I can try it gradually. Pricing seems good.

1 comments

Thanks!! What do you work on?
[Skyglass](https://www.skyglass.com), real-time Hollywood VFX on mobile.