|
|
|
|
|
by egaldv
879 days ago
|
|
The vast majority of version control system uses are not distributed, even if the system itself is (GitHub and BitBucket were born to essentially make Git centralized). An example use case is game studios having repos with very large histories (hundreds of GiBs and more) where the tip is significantly smaller. Having the entire repo history on your local machine might be infeasible, and usually unnecessary. Being able to get just the tip and get the rest via API calls solves this. Having things continuously synced has other benefits like preventing conflicts at the time they happen on files that are hard for conflict resolution like game scene files, graphics etc. AI workflows are definitely a use case we are looking at in the near future. What types of files are you hosting on S3? |
|
"Being able to get just the tip" is `git clone --depth 1`, isn't it?