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by ImprobableTruth
879 days ago
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Why would you want it to be divorced from success? Seems like popularity/commercial success is the best measure of "being good" societally that we have for art. People making art/games only for themselves is fine of course, but I don't see why society should subsidize it (as long as we have finite resources - beyond that everything goes of course). |
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Because art is not inherently successful, and using commercial success as a metric on whether it's "good" is philistinism. Art that is "bad" is at the very least interesting in more than one dimension. I have come to appreciate art that to most would be off-putting because where it excels and interests me, it does so in such unique ways I would never expect. There's no telling where those seeds of ingenuity will grow to and who they will inspire.
We need "bad" art as much as we need "good" art.