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by xg15
886 days ago
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This is really cool! One thing I'm wondering is how the SNES implemented its Multitap support[1] with such a simple "wire protocol". Could it be that the two missing wires and/or 4 unused slots in the polling cycle are used for some kind of adressing scheme when a multitap is plugged in? https://nintendo.fandom.com/wiki/Super_Multitap |
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The video below goes over the controllers, Super Scope, mouse, etc. A brief discussion of the multi-tap starts around 16:00. You are correct that it leverages the spare pins.
https://www.youtube.com/watch?v=2Dw7NFm1ZfY