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by vasco
5163 days ago
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I've been wondering for a while how long it would take for mass fake projects being created on kickstarter/indiegogo once these sites got more widely known. This project uses stolen pictures, but one could easily mock up random 3D scenes, make a cool video and walk away with 100k for two days work |
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Second the game concept was incredibly vague about a game that was supposedly already in production. Making big vague promises should always be a warning sign of scam. Conversely when Double Fine did their campaign it was okay that gave gave no details about the game because, 1 it hadn't been started yet, 2 they actually explicitly stated that the game might suck. Coming up with a real good detailed game concept is actually pretty hard.
Next the studio and team wer never shown. Instead you see one young guy sitting at a desk in a poorly lit room with no windows, and a laptop running some stupid animation on it. In other videos we walked though real offices with real people with names, and real workstations that actually look like they are in use.
These last two are going to be very difficult to fake as they require a reputation, accomplices, and money, which scam artists tend to lack. Not to say scams are impossible but I think they are going to be harding then people think.