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sroussey
889 days ago
I dunno, writing GPU code that works across Mac/Win/Lin/iOS/droid isn’t easy to deploy.
1 comments
pjmlp
889 days ago
Unity, Unreal, Open3D, Ogre 3D, Godot, Defold, Stride,... look all pretty easy to me, with access to hardware features not available in WebGPU.
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sroussey
889 days ago
I’m not running unity to get some fast matrix multiplication, lol.
link