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by freetanga 889 days ago
On consoles I can buy a digital copy, and I believe the 30% does not apply.

On Windows I can buy a digital copy on the devs website and MS gets nothing.

On Steam, I could buy the game in another storefront (GOG), or Direct, and Valve would get nothing.

On Android I could use a separate AppStore and Google would get nothing…

In other words, in all those platforms devs can opt in to participate on a centralized store taking 30%, or keeping an alternative channel with higher revenues. On iOS, not so much.

Years ago, Apple had a loving relationship with Devs. Now Apple is an over demanding Karen yelling over her alimony payments every end of the month.

1 comments

Digital copies on consoles still get 30%, and console agreements may include additional royalties beyond that.

There is no way, on any major console, to "opt out" of the fee.

Mac has the same options available to developers as Windows.

Steam's third-party redemption mechanic is notable, and awesome.

On Android, different third-party stores have different fees. Samsung, for instance, charges the same 30% as Google. Epic's store charges 12%.