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by tppiotrowski
890 days ago
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Very cool project. I learned WebGL three years ago but before I dove into the underlying concepts I used GPU.js [1] to quickly prototype my project. Eventually, the abstraction prevented necessary performance optimizations so I switched to vanilla GLSL and these vanilla GLSL "shaders" were initially ejected from GPU.js. Writing JS code then looking at the generated WebGPU output is a great way to get familiar with WebGPU. Thanks for this. [1] https://github.com/gpujs/gpu.js/ |
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