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by flohofwoe
883 days ago
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That such a simple 2D game isn't able to reach 60fps under heavy system load just shows that the vanilla scheduler doesn't boost the process associated with the currently active window though? Shouldn't this be standard on all 'desktop' operating systems, e.g. anything associated with the user gets higher priority than anything else happening on the system? Even the Amiga had such a priority-boosting system back in 1985 (otherwise multitasking wouldn't be of much use on such a slow computer, because pretty much any background task would make the UI unusable). |
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