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by remus
891 days ago
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Yeah, I often wonder what threshold people use when they say they picked up a language in x hours/days/weeks. I guess it's largely a matter of opinion, but like you I consider a working understanding of the standard library, popular packages in the ecosystem etc. to be beginner level stuff, and for me it takes at least a few months to start getting a grasp on these things (especially in something like go which has a pretty big standard library). |
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The reason it took me a long time to learn Java is because when I started learning Java there was a certain way to architect Java systems. And to be frank, the way Java was done in the 90s was horrible. Lots of complex boilerplate, lots of structure and none of it seemed to pay off. And on top of that, most people still didn't understand OO all that well so you'd get layer violations and strong coupling all over the place. Making code really hard to maintain. (I used to ask people to read the first part of the GOF book, and forget about the rest of the book. Because at that point, the introduction contained the best explanation of OO we had found. It is probably still worth reading. Though the rest of the book led to a lot of silly dogmatism where some people suddenly behaved as if the patterns were the only allowable design strategies)
Then came the 00s with people adopting huge frameworks that in themselves took a lot of time to learn and, again, didn't produce the results we wanted. Worse yet, applications became hostages to these frameworks. Ever been faced with a few hundred thousand lines of code trapped inside a Spring-dictated architecture. That's really, really expensive to do something about.
It took a really long time to figure out a good way to do software in Java. It also took a very long time to re-train Java developers whenever we got a new hire. To teach them anything from "microdesign" (how you express things in Java) to how you design, plan and architect stuff without ending up with a lot of