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by pmjordan 5162 days ago
There are blender packages in the ARM debian repository, so you should be able to get it to build on Fedora, too. Another issue is whether it'll run: I think Blender uses OpenGL/GLX for rendering, and I don't know if that works on the RPi. OpenGL ES 2.0 is supposedly supported by the hardware, but I don't know if and how that is supported in Linux userspace, particularly as OpenGL ES is mostly a subset of OpenGL. Software rendering might suffice though.
1 comments

> "Software rendering might suffice though."

If I understand correctly, if it's using Mesa it should software render what it has to and hardware render the rest, without needing to change the program itself?

Yes, unless it makes specific demands on the OpenGL implementation which Mesa's software renderer can't meet. By "suffice" I was mainly thinking of performance. I don't know if Mesa is optimised for ARMv6 at all, and how demanding Blender is in this regard.