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by phatskat
893 days ago
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I think an important distinction in good or poor quality AI art is similar to good or poor quality models made in Blender. A modeler can spend hours or days on a model; testing different cuts and resolutions and extrusions etc to get it just right. Similarly, the difference for AI generated assets will come down to how much time the prompt engineer will spend tuning their prompts, looking into different models, possibly training models for specific styles and outcomes, regenerating over and over again to get things just right. On the other side, you have the modeler who barely sticks six rectangles together as a “human” and the AI art prompter who ships the first image they get back. To me, neither is a moral issue. They both require using tools effectively. |
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