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by reindeerer
884 days ago
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The first issue is that protobufs arent a standard. That inherently limits anything built on top of them to not be a standard either, and that limits their applicability Also depending on the environment you run in, can code size bloat vs alternatives can matter |
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You mean like an IETF standard? That is true, although the specification is quite simple to implement. It is certainly a de-facto standard, even if it hasn’t been standardized by the IETF or IEEE or ANSI or ECMA.
> inherently limits anything built on top of them to not be a standard either
I’m not sure that strictly follows. https://datatracker.ietf.org/doc/html/rfc9232 for example directly references the protobuf spec at https://protobuf.dev/ and includes protobufs as a valid encoding.
> depending on the environment
I’ve had several projects that ran on wimpy Cortex M0 processors and printf() has generally taken more code space in flash than NanoPB. This is generally with the same device doing both encoding and decoding.
If you’re only encoding, the amount of code required to encode a given structure into a PB is very close to trivial. If I recall it can also be done in a streaming fashion so you don’t even need a RAM buffer necessarily to handle the encoded output.
Do I love protobufs? Not really. There’s often some issue with protoc when running it in a new environment. The APIs sometimes bother me, especially the callback structure in NanoPB. But it’s been a workhorse for probably 15 years now and as a straightforward TLV encoding it works pretty darned well.