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by andybak 896 days ago
I rather missed the point where he explains why immersive games are bad. There's some hand-wavey bit about "[they] don’t teach them anything valuable about the real world, and don’t relax them at all" but that appears to be it. The first bit is beside the point and the second hugely debatable.

Similar criticisms could equally be levelled at engaging with any creative output - reading, listening to music etc. And I love being out in nature but it's not teaching me much.

His other point seems to be "talented engineers could be doing something more important" which is slightly more valid but then everyone who isn't saving starving babies could probably be doing something more important.

3 comments

Anything is more important than making entertainment. It’s literally the first thing to be sacrificed in times of crisis.
The orchestra at the siege of Leningrad and the theatre troupes in WW2 camps beg to differ.
> I rather missed the point where he explains why immersive games are bad.

I think it's the fact that so many resources go into the final few percent of making games 100% realistic whereas there are other, more important issues that get largely ignored.

> I rather missed the point where he explains why immersive games are bad.

The article's title isn't "immersive games are bad".