|
|
|
|
|
by jarboot
894 days ago
|
|
I've been thinking about making a cross-platform mobile app but don't want to think about react native, touch javascript, or fiddle with xcode any more than I have to. Is it accurate to think that I could instead use godot to create a cross-platform app to eliminate complexity from react native while creating something that is performant/native across ios/android? |
|