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by mananaysiempre 897 days ago
> OpenGL does not work with the imagined pipeline, because IIRC it cannot consume SPIRV bytecode.

What gave you that idea?

  $ eglinfo -a gl -p wayland | grep spirv
  GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv, 
  GL_ARB_sparse_texture_clamp, GL_ARB_spirv_extensions, 
  GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv, 
  GL_ARB_spirv_extensions, GL_ARB_stencil_texturing, GL_ARB_sync,
There it is: <https://registry.khronos.org/OpenGL/extensions/ARB/ARB_gl_sp...>. Not in OpenGL ES, though.