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by g0b 897 days ago
As others have commented, Shady is an IR that happens to have a Clang front-end bolted on, that combination is what I call Vcc. I really don't expect people to start writing shaders in the IR directly, even though has a textual form!

It's very comparable to Rust-GPU, I actually know a really nice person who does key work on that (you know who you are!) and they're actually facing very similar challenges, and we get to exchange ideas regularly. I am confident it's in good hands.