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by ffgjgf1 895 days ago
> 1m in revenue is fine, 20% per install fee (which is sketchy to track to begin with) after 200k downloads was ludicrous for an indie, especially on mobile.

Yeah. But realistically nobody would have paid that much since it would have been cheaper to just update to pro to increase the cap to 1 mill

The funniest thing is that you couldn’t even use Personal if your revenue was above $200k before the price changes in theory there wasn’t a single developer who would have pay the 0.2$ fee per install it at the time of the announcement.. yet it was the source of most of terrible headlines.

it was such an absurd idea for them to even include it (instead of sticking with the 200k cap as they ended up doing afterwards).