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by omershapira
899 days ago
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To those who use Unity currently: • Has the engine improved in any capacity in the past 5 years for your usecase? (IL2CPP is the only example that comes to mind) • Are workflows faster or more reliable? • Has any AI tool become available for your projects? Weta Digital tools? • Have you benefitted in any way from the company's efforts to penetrate the AAA market? I'm talking about DOTS and HDRP primarily. |
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2) Hell no. It's slower to start, slower to import, slower to compile.
3) Nope, and our artists would (rightfully) quit on the spot.
4) Nope. DOTS doesn't really cover our case, and their rendering solutions are needlessly fragmented. Actually, everything is needlessly fragmented: unity versions, adding a package manager, deprecating their network stack without a replacement, it's just a mess.