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by Splenivore
5172 days ago
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Pixel artists will probably use nearest-neighbor scaling to display their art on high-resolution screens (so one pixel would become a sharp 3x3 block of pixels, or 4x4, 5x5, etc). That is already the technique being used to create games with an “old-school” aesthetic on modern gaming consoles. I don’t think that drawing 1920x1080 (or larger!) images pixel-by-pixel will ever be practical, and it probably wouldn’t even look like pixel art to the eye at that point. |
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That said, once you switch over to more advanced scaling, the artist loses a lot of the fine control over the result that can really make pixel art shine.