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by clarle
898 days ago
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I want this to be successful, but even as an iOS / macOS dev, I haven't seen enough really strong differentiation in Apple's dev offering so far that would make it so that someone would absolutely want to use VR for a non-gaming app compared to an app on iOS. There's some pretty great innovations there like how Spaces and gestures work, but they're more incremental improvements rather than anything that would really get the general public very willing to adopt AR/VR for daily use outside of games. |
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I think the idea of the “office less” office is great, but the annoyance of having something covering my head is just too great. Maybe the technology has evolved enough for it to be not annoying, but I wear glasses and even those I wish I didn’t have to wear.