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by 082349872349872
898 days ago
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Just as an aside on how far we've come since the mid-1980s: back then I had heard of a "Dungeon Definition Language" for writing adventure games (IF) by someone at UCSD(?). I emailed him to ask for the source code, and he kindly granted me access. Instead of a 'git clone' or downloading a tarball, however, this involved me (a) snail mailing him a paper cheque covering the costs of a tape, operator time, and postage; (b) waiting a week or so; and (c) finally receiving a large puffy envelope in the mail, which I was able to have read into my account (for free, due to a friendly sysadmin) the next working day. Then, of course, there was the usual hour or so of (d) fixing up all the little places where your correspondent's unix didn't do things quite how your home system's unix did, before having a copy that actually built and ran. https://en.wikipedia.org/wiki/9-track_tape |
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Do you still have that code?