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by atspcohn
5172 days ago
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i never said hard work = great products. Just that you can't work 50% less than your competitors and have sustained success. I also never advocated sitting at a desk and banging on a computer. Nor did i dispute giving people a creative environment. You are reading things into the post that aren't there. |
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If it's the latter, and I assume it is, why do you present your hypothesis as if it's already fact?
Second, why do you assume that 50% less work is such a big deal? Even assuming you're right, productivity depends on many other factors that influence the result, and I'd claim by a heck of a lot more than 50%.
The theory I personally subscribe to is that the single most important factor for any software company is getting the right people. There is some empirical evidence[1] to support this hypothesis. If I'm correct, then what a company should care about is attracting and retaining talent.
So even if you assume people can work long hours without burning out, and that there's no productivity loss in doing so (and I'm pretty sure I've seen evidence to suggest otherwise), the numbers aren't on your side if your competition has all the talent because they offer a better work-week.
And even if your team is more productive, it doesn't help you if your competition builds a simpler, but more commercially successful product, because they're smarter. Just because something is harder to build doesn't automatically mean it's more profitable.
[1]: http://forums.construx.com/blogs/stevemcc/archive/2011/01/09...