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by itishappy
897 days ago
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Exactly. I'd argue there's still quite a gap between the PC/console and mobile markets. Mobile games aren't bad, per say, they just feel like they're optimized for revenue extraction vs entertainment. As an example, look at the expectations around big franchises when they launch mobile titles, e.g. Diablo: Immortal or C&C: Legions. I see your point though. Steam's quality has been getting less and less consistent, particularly when it comes to early access titles. Maybe a better example would have been NSFW Steam games: a monotonous landscape devoid of originality sold for a few bucks a pop. |
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