| Two reasons: 1) If the guy's following a tutorial, the game will suck. I made games for years before I made one that didn't suck enough that people paid money for it, and even then, it sucked. It's equivilant to hiring a guy to make a non trivial Rails app, and he goes out and buys a copy of Ruby for Dummies. 2) This is a great indication that Kickstarter game funding is a bubble right now, and there's going to be a crash. All the projects that people are funding take months or years to make, so the funders don't get disappointed right away. But all of the fluff projects being funded right now that won't go anywhere will come back to bite Kickstarter. Look, if the guy was upfront that he was learning game development, no problem. But if he can code, it's equivilant to someone following a Fruity Loops tutorial, saying they're going to make you a song. If he's creative and talented, maybe he's got a chance, after a learning curve. If he can't, it's like someone learning to play chords on a guitar promising the same. No chance. |
And users don't open up code bases and do code review before buying something.
Just like how you and I, don't tear down washing machines to just check the wiring inside it.