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by jcomis
894 days ago
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As a designer, it was amazing to how badly invision was unable to move beyond their original simple prototyping platform. They were way ahead of the curve when they began and simply never did anything useful beyond that. What was even more wild was watching them clearly dump money into gimmicks and sales over their product. I worked at a large agency during invisions heyday and they were constantly pitching all levels of employees on whatever their new thing was, typically with sales people flying out for in person visits, buying whole office lunches, etc. I prob sat through a dozen pitches in a year where literally nothing about their product fundamentally improved or changed. People who had no idea what a design system was would pitch a half baked "design system manager" or similar, but were unable to really talk to any depth about design systems or answer questions about gaps in their product. It was very clear they would not succeed. |
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Invision Studio came on the scene just as Figma was starting to eat Sketch's lunch, and lacking both Sketch's feature set and Figma's speed, it simply got caught in the crossfire. It must have been incredibly expensive to build, and its failure probably played a big part in locking Invision into its current path to eventually shutting down.