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by ldoughty 900 days ago
* Does Rosebud take care of licensing with the various AI partners involved? (would a developer be expected to provide their own keys?)

* Have you looked at ways to separate out the different kinds of costs with using AI assistance? For instance, a lot of asset generation is (likely) one time, up-front (though it doesn't have to be restricted that way, obviously)... but this means -- relative to your business model -- a developer can reduce their operational costs by knowing or selecting what tools/features to use in the final game.

For example, in the "Grandma-Coffee" game ( https://play.rosebud.ai/games/91d54c96-378d-4c64-b71b-4841fc... ) it currently integrates with ChatGPT, but it may be helpful if a developer can specify they want "hard-coded" options instead of free-form, which could reduce the costs to run it (and can perhaps allow the game to hit a lower price point, or avoid ongoing costs)

* Presumably, in the future, users will be able to access the website like linked above, and pay any necessary fee(s) without downloading additional software?

* What would the support expectation be for issues with Rosebud? Would there be an easy way for an end user to differentiate from issues with Rosebud (e.g. loading the game) and the game itself? Will Rosebud be handling support when someone can't load the game/assets?

Sorry for all the questions... I really like the indie / AI game space. look forward to seeing how this works out :-)

1 comments

These are great questions!!

Our aim is to make development on Rosebud as easy as possible, which means we are handling various external integrations that are being used by the platform. With that said, some devs may want the flexibility to change what models are used, including switching out internal models we developed with various external ones. If that is true, we’d want to support devs providing their own keys, but only for added flexibility, not as a default. Put it simply, if you don't want to be forced to provide your own keys, we got you covered.

Right now we will try our best not to charge developers for developing on Rosebud. So we will try to optimize on our backend different ways to control costs. With that said, if we have to create some premium tier because the AI inference gets too high to support, we will likely provide options to reduce inference costs in various ways (such as running smaller models for different interactive generative features of a game).

We’d want to provide as much support as possible so that our devs are successful. So if something is not working, let us know! Our devs succeeding is a necessary pre-requisite for our platform succeeding.