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by Animats
896 days ago
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Right, it's the five times in a row thing that makes an in-memory solution faster. Otherwise, this is a purely sequential one-pass problem, which is how you'd do it in practice. Parallelism with edge effects is pretty common. Weather simulation, finite element analysis, and big-world games all have that issue. The middle of each cell is local, but you have to talk to the neighbor cells a little. |
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