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by MattRix 895 days ago
This is interesting but you might want to prevent people from sending in a chat message before the ai’s last message has been sent. It’s very easy to spam click the “send” button and watch the game try to send dozens of responses at once.
1 comments

There is an interesting nuance to this point! Definitely agree with you that we should add more safeguards to the system, but this messaging implementation actually belongs to the user that created the game. Technically, in this case, we are the user that made that game (we provided some examples for new users) so we can fix it - but otherwise the users are free to implement functionality however they want in these games.

This kind of "do whatever you want" system is what we're hoping will open an exciting design space over time, but it definitely adds a lot of complexity and opportunity for things to go wrong :joy: