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by mteam88 900 days ago
In the first game pictured, timber test [0], you can spam cut repeatedly to get some pretty high scores.

I love finding little strategies like this. This is only possible in games with a tiny feedback loop, which I think makes them fun to play on a whole new level.

[0] https://abagames.github.io/crisp-game-lib-11-games/?timberte...

1 comments

I played and enjoyed the game, getting the hang of it quickly. What confused me though was that the tapping sounds were not always that consistent with the cutting and mainly that from the beat it sometimes felt like a rhythm game that makes sense, but sometimes was just completely off. Or maybe thats just a skill issue.