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by Throw839 894 days ago
If I remember correctly, Ada was much slower compared to C. Stuff like boundary checks on arrays has a cost.
1 comments

Runtime checks can be disabled in Ada. They’re useful for debug builds though!
But that elimites purpose for Ada. Rust has better type system to deal with this.
I thought both Ada and rust have good compile time checks for memory safety that eliminates the need for run time checks?