|
|
|
|
|
by HakanAbbas
898 days ago
|
|
The compression rate in audio compression is really limited. In most cases it is difficult to decrease below 50 percent. Therefore, it is not a logical choice to increase the process rate in order to provide a few percent more compression between audio codecs. As a result, high processing times are high energy. |
|
Why not? And for what applications? Example: for a media streaming service, where each file is transferred many times, the bandwidth costs dominate, so it is worthwhile to spend a great deal of time on encoding to maximize efficiency. In the case of an archive, where a large amount of information is stored, accessed infrequently, storage space becomes the constraint, once again. In general, 1 marginal second of CPU time is usually cheaper than 10Mib of marginal storage (or whatever the figure works out to be). Finally, why not just write a fast FLAC encoder?