|
|
|
|
|
by joerick
901 days ago
|
|
This is awesome! I noticed on the 'Experimenting with lines' section, when smoothness is low, warp is high and length is high, that the lines end up mostly coalescing into big roads. It reminded me of ants forming paths, but it's interesting that this required no communication between the lines. Is this a particular feature of the noise function or does it always do that? |
|
I don't know it that mess of a paragraph was understandable, but hopefully it answers your question!