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by tmastny
897 days ago
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Author here: That's a cool idea, I hadn't thought of that! It doesn't quite work in the current implementation, but would with some small tweaks. Basically we would need to have the enemy update their path only after a small delay (instead of every frame), so "momentum" would carry them on their existing path so the player could fake them out. |
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Of course, it is easy to come up with fun ideas for enemy AI, I think if you went after all of them you’d never have time to write the nice blog post.