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by bendauphinee
900 days ago
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There's a lot of ground clutter for starters. A lot of what I've surveyed so far has been ground under dense deadfall (due to previous logging), and my resolution is better than the LIDAR, for those spots. Also, the accuracy, I expect that since I can get precise measurements, my maps of the streams, marshy areas, and other features are going to be a lot more comprehensive. Basically, I can get detail down to the level I want, just for the time I want to spend putting stick to ground. |
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In my game (geophysics) LiDAR is basically known for its ability to see through canopies -- through the virtual holes between leaves. They define the last arrival as "ground" level, and call it a day.
Now, I agree that deadfall (i.e. tree bits-and-pieces on the ground) has an ambiguity such that the tops of the deadfall would be reported as "ground" in the LiDAR definition. So, I expect that any residual map you might be able to create would -- in essence -- show the deadfall "topography".
Very nice project!!!