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by akhleung 5169 days ago
Actually, I'm the primary developer of the library (I work with hcatlin). Large Sass projects can take a long time to compile (more than several seconds), so the performance increase should not be dismissed. Also, providing a C/C++ library makes it easier to embed Sass in other languages and platforms.
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Are there plans to e.g. make the Sass gem we all use take advantage of this native code? That is, will I one day do a `bundle update` and be rewarded with speedy asset compilation?
There's a proof-of-concept Ruby gem, which will mature as libsass matures.

https://github.com/hcatlin/sassc-ruby