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by pdonis
905 days ago
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That assumes that you know the unknowns and how to design for the flexibility you will need. That won't always be the case. Sometimes you just have to accept the fact that you don't know enough up front to make a good design, so your initial efforts need to be focused at gaining the information you need, for example by prototyping to get user feedback knowing that you will probably throw some prototypes away, not making design decisions up front that you don't have the information to make. |
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I say design and not just plan because you'll want to mock out or prototype something to show and that does take design work to keep your iteration cadence high.
In my mind flexible means easy to iterate on but maybe that is not clear.