|
This triggered a memory from my early days of learning to code... When I was in middle school and high school – late '90s and early '00s – I got heavily into forums and message boards. Customizing them was a major part of how I taught myself to code, and me and some friends spent a lot of time building RPG features into them. Shops, battle systems, and lots of other RPG and community features. Every action required a full page reload, as XMLHttpRequest wasn't a widely known thing yet. (I didn't hear of it until maybe '04 or '05, but it looks like it first appeared in '99?) There were no CC-licensed game asset collections, but there was a site, rpg-icons.com, that had a assets from many games, mostly RPGs. Breath of Fire, Harvest Moon, Final Fantasy, and so many more. I would spend hours looking through that site, searching for the perfect sprite to use for this or that item. It was a lot of fun to use assets from our favorite games to do our own creative thing. Maybe not super legal, per se, but still super fun. I haven't done game stuff in almost 20 years, but almost my entire career has been web stuff. I'm glad resources like this – CC-licensed game assets – exist for today's kids learning to code. |
My memory says that it was first implemented in IE 5.5, which was released in 2000. Wikipedia says [0] that it first appeared in IE 5.0 but with a different syntax.
[0] https://en.wikipedia.org/wiki/XMLHttpRequest#History