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by gwbas1c
906 days ago
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Well, Windows / Mac / Linux needs the Bios (or whatever we call it today) to run. If you can't call those "OS"s, than what really is an OS? I guess it's turtles all the way down. > almost every serious game is a complete more-or-less real time operating system Games tend to have very different requirements and different demands from the OS; they tend to regulate the OS to being (mostly) a hardware abstraction layer. In the late 1990s and early 2000s, it was a lot harder to run games on Windows NT versus Windows 9x because DOS was a lot better at getting out of the way of games. |
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Today there are far more levels of abstraction, especially when you use the various 3D engines or other large frameworks. But essentially those have taken over the role of a lot of that OS-like code.