| There are four business models that I believe are sustainable for open source development. 1. Solo developer (or small group), funded via e.g. Patreon 2. Non-profit funded by sponsorships and donations 3. For-profit but the software is free; the company charges for support and/or cloud services 4. Open collective, where donations fund bounties that are paid out to people who contribute patches In other words, I think the only models that can really work are models where you genuinely don't care about other companies taking your code and using it for their own purposes. (This shouldn't be surprising - that's literally the whole point of open source!) When I see companies trying something other than these four business models (usually because they desire more money than being a non-profit can offer) I inevitably see companies that might as well just not be open-source companies, because their licensing has to be restrictive for them to compete. |
For instance, Facebook can open source React because it's something they need, but it would not be a viable product on its own. Releasing it as open source doesn't give them any disadvantage. Similarly, a GPU manufacturer can open source their drivers because this won't prevent them from selling their hardware (and in theory should allow them to sell more hardware).
In theory, I'd expect a printer manufacturer to be able to open source their software, because their product is the printer not the software. In fact, I don't get why open sourcing 3D printer software should be a disadvantage, and the article doesn't explain this.