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by cgjohn 909 days ago
That would be very interesting indeed! Knowing nothing about actual game development, I always imagine games must have the worst spaghetti code imaginable. They are an artistic product with a shelf life of at most a couple of years. Once it gets running, the quality of the code must have a priority below almost anything else.

It's probably different these days with much lrger teams and engines like Unreal, but still.