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by sebazzz
911 days ago
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> I really wish more games shared the source, even if it's under a restrictive license. It's just interesting to get a peak under the hood. Don't underestimate that software patents play a role in that. For instance, the source code release of Doom 3 had to be modified to remove a rendering technique under patent by Creative - even though John Carmack invented the technique simultaneously and independently of Creative[0] [0]: https://www.theverge.com/gaming/2011/11/17/2569394/john-carm... |
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