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by deater 910 days ago
It's likely it's 3 bytes of BCD (binary coded decimal). It's a handy way of storing things like scores, especially on 6502 processors which have built-in BCD handling support.
1 comments

No BCD support on the specific chip used in the NES, though.
Looks like it might be doing the bcd by hand. See, e.g., L93C7 (and following code) in the disassembly here: https://github.com/CelestialAmber/TetrisNESDisasm